Discussion Forum: Peace Building and Gaming: How Can Gamification Technology Change Our Approach to Conflict Transformation - ADRhub - Creighton NCR2024-03-29T15:41:41Zhttp://www.adrhub.com/forum/topics/discussion-forum-peace-building-and-gaming-how-can-gamification-t?feed=yes&xn_auth=noHi folks, some of you might b…tag:www.adrhub.com,2015-11-07:4905899:Comment:698562015-11-07T08:30:54.442ZNoam Ebnerhttp://www.adrhub.com/profile/NoamEbner
<p>Hi folks, some of you might be interested in this, to see developing research on games for peacebuilding education.</p>
<p> </p>
<p>Hi folks, some of you might be interested in this, to see developing research on games for peacebuilding education.</p>
<p> </p> We hope you can share your fi…tag:www.adrhub.com,2015-11-06:4905899:Comment:699452015-11-06T21:29:16.935ZSabrina Patrick-Urrutiahttp://www.adrhub.com/profile/SabrinaPatrickUrrutia
<p>We hope you can share your final resources however we also want to take the opportunity to thank you for your participation and contribution.</p>
<p>Gaming as it is, it is a challenging environment even when lucrative. It is key to keep the end user/ player not only interested in the game but engaged enough so they return. Now we add the concept of 'conflict tranformation and soft skills building' and we had a whole new layer of challenge. </p>
<p>We will continue at it! And thank you again…</p>
<p>We hope you can share your final resources however we also want to take the opportunity to thank you for your participation and contribution.</p>
<p>Gaming as it is, it is a challenging environment even when lucrative. It is key to keep the end user/ player not only interested in the game but engaged enough so they return. Now we add the concept of 'conflict tranformation and soft skills building' and we had a whole new layer of challenge. </p>
<p>We will continue at it! And thank you again for your ideas and comments.</p>
<p>We would love to stay in touch so if you would like to share your email addresses that way we can add you to our mailing list, that would be great!</p>
<p>We look forward to sharig our prototype in the near future too.</p>
<p></p>
<p>Best wishes and Peace on,</p>
<p></p>
<p>Marianne, Meg and Sabrina - The Peace SuperHeroes team</p> Thank you all for your contri…tag:www.adrhub.com,2015-11-06:4905899:Comment:697722015-11-06T13:26:10.163ZMarianne Perez de Fransiushttp://www.adrhub.com/profile/MariannePerezdeFransius
<p>Thank you all for your contributions! Would love to hear more from you all. In the spirit of Teresa's comment earlier, here are a couple great resources that we can recommend, the Games for Change website (<a href="http://www.gamesforchange.org/" target="_blank">http://www.gamesforchange.org/</a>) and their Google Group (<a href="https://groups.google.com/forum/#" target="_blank">https://groups.google.com/forum/#</a>!forum/gamesforchange). The website is chock full of articles, resource…</p>
<p>Thank you all for your contributions! Would love to hear more from you all. In the spirit of Teresa's comment earlier, here are a couple great resources that we can recommend, the Games for Change website (<a href="http://www.gamesforchange.org/" target="_blank">http://www.gamesforchange.org/</a>) and their Google Group (<a href="https://groups.google.com/forum/#" target="_blank">https://groups.google.com/forum/#</a>!forum/gamesforchange). The website is chock full of articles, resource lists, games by theme, industry news etc. The Google Group has a very active community. Whenever we've posted in it, we've gotten relevant and useful responses back within a day or two and I get the sense that it's the same for others. It has a mix of people from the Gaming side and from the Change (ADR/ conres/contrans/peacebuilding etc.) side so it's a good cross-over space. </p>
<p>What other resources do you recommend? </p> Hey Teresa--
I was just on th…tag:www.adrhub.com,2015-11-06:4905899:Comment:697692015-11-06T13:17:01.590ZMarianne Perez de Fransiushttp://www.adrhub.com/profile/MariannePerezdeFransius
<p>Hey Teresa--</p>
<p>I was just on the Games for Change website and came across their list of recommended tools: <a href="http://www.gamesforchange.org/resource_categories/game-making-tools/" target="_blank">http://www.gamesforchange.org/resource_categories/game-making-tools/</a> </p>
<p>Also, you could get on their listserve and ask there. The community is great. I'll post a link to it below. </p>
<p>Hey Teresa--</p>
<p>I was just on the Games for Change website and came across their list of recommended tools: <a href="http://www.gamesforchange.org/resource_categories/game-making-tools/" target="_blank">http://www.gamesforchange.org/resource_categories/game-making-tools/</a> </p>
<p>Also, you could get on their listserve and ask there. The community is great. I'll post a link to it below. </p> Wow! Amazing! Thanks for shar…tag:www.adrhub.com,2015-11-06:4905899:Comment:696922015-11-06T12:57:34.824ZMarianne Perez de Fransiushttp://www.adrhub.com/profile/MariannePerezdeFransius
<p>Wow! Amazing! Thanks for sharing all these resources Bill. </p>
<p>Do you know of any researchers (or how we might find researchers) that would be interested in having input on the game design and doing M&E?</p>
<p>Wow! Amazing! Thanks for sharing all these resources Bill. </p>
<p>Do you know of any researchers (or how we might find researchers) that would be interested in having input on the game design and doing M&E?</p> I think is the real challenge…tag:www.adrhub.com,2015-11-05:4905899:Comment:699272015-11-05T22:51:07.877ZAllen Loayzahttp://www.adrhub.com/profile/AllenLoayza
<p>I think is the real challenge! People enjoy simulated violence and most of the popular games involve battling of some sort. How do you create a conflict resolution or non-violent game that will be as appealing to users as other games? This is a hard question and I don't have the answer to it. I would also say that it seems likely that other game developers have not solved this problem either.</p>
<p>I think is the real challenge! People enjoy simulated violence and most of the popular games involve battling of some sort. How do you create a conflict resolution or non-violent game that will be as appealing to users as other games? This is a hard question and I don't have the answer to it. I would also say that it seems likely that other game developers have not solved this problem either.</p> Regarding child psychology an…tag:www.adrhub.com,2015-11-05:4905899:Comment:698382015-11-05T22:34:49.894ZBill Wartershttp://www.adrhub.com/profile/BillWarters
<p>Regarding child psychology and negotiation and conflict resolution, I think the place to start for research would with the work of Robert Selman from the Harvard School of Education. This wikipedia article on <a href="https://en.wikipedia.org/wiki/Role-taking_theory" target="_blank">Role-Taking Theory</a> spells it out pretty well. </p>
<p>The ideas is that, with experience and guidance, children generally move through five levels of perspective-taking following this…</p>
<p>Regarding child psychology and negotiation and conflict resolution, I think the place to start for research would with the work of Robert Selman from the Harvard School of Education. This wikipedia article on <a href="https://en.wikipedia.org/wiki/Role-taking_theory" target="_blank">Role-Taking Theory</a> spells it out pretty well. </p>
<p>The ideas is that, with experience and guidance, children generally move through five levels of perspective-taking following this pattern:</p>
<ul>
<li>First, at Level 0, “undifferentiated perspective-taking” (ages 3-6), they do not recognize that others have feelings, ideas or views different from their own.</li>
<li>At Level 1, “social-informational perspective-taking” (ages 5-9), young children begin to realize that others might have different feelings or views than their own, but can’t consider what these might be, especially if those views or feelings are in opposition.</li>
<li>At Level 2, “self-reflective perspective-taking” (ages 7-12), children begin to be able to consider the opinions and feelings of someone else as well as their own.</li>
<li>Levels 3, “third-party perspective-taking” (ages 10-15) and 4, “societal perspective-taking” (ages 14-adult), which usually do not emerge until adolescence, allow increasing abilities to predict, understand and coordinate various perspectives.</li>
</ul>
<p>Thinking about ways to help move students along in their development of negotiation skills would be important.</p>
<p>This educator-focused <a href="https://wsassets.s3.amazonaws.com/ws/nso/pdf/6324da5a6e08f5704da9be9aae4a6956.pdf" target="_blank">SEL "primer"</a> pulls some of this together with the issues of peer influence. </p>
<p>For a deeper dive, you might check out these articles provide in the primer and from my own explorations:</p>
<p>Yeates, K. O., Schultz, L. H., & Selman, R. L.. (1991). The Development of Interpersonal Negotiation Strategies in Thought and Action: A Social-Cognitive Link to Behavioral Adjustment and Social Status. Merrill-palmer Quarterly, 37(3), 369–405. Retrieved from <a href="http://www.jstor.org/stable/23087396" target="_blank">http://www.jstor.org/stable/23087396</a></p>
<p><br/>Laursen, B., Finkelstein, B. D., & Betts, N. T. (2001). ‘A developmental meta-analysis of peer conflict resolution‘. Developmental Review, 21, pp. 423–449</p>
<p><br/>Selman, R. L., Beardslee, W., Schultz, L. H., Krupa, M., & Podorefsky, D. (1986). ‘Assessing adolescent interpersonal negotiation strategies: Toward the integration of structural and functional models‘. Developmental Psychology, 22, pp. 450–459</p>
<p><br/>Vernberg, E. M., Ewell, K. K., Beery, S. H., & Abwender, D. A. (1994). ‘Sophistication of adolescents’ interpersonal negotiation strategies and friendship formation after relocation: A naturally occurring experiment‘. Journal of Research on Adolescence, 4, pp. 5–19</p> One thought I have is that we…tag:www.adrhub.com,2015-11-05:4905899:Comment:696862015-11-05T22:07:59.753ZBill Wartershttp://www.adrhub.com/profile/BillWarters
<p>One thought I have is that we are in a time now where there are lots of games and apps coming out all the time, especially for mobile devices. This makes for a steady flow of new things to be interested in and makes it harder to stand out from the crowd. So finding ways to "get discovered" and tried out by new users is surely a challenge for low budget peace and conflict games.</p>
<p>Your point about violent games making lots of money at least suggests that conflict, the basis of all good…</p>
<p>One thought I have is that we are in a time now where there are lots of games and apps coming out all the time, especially for mobile devices. This makes for a steady flow of new things to be interested in and makes it harder to stand out from the crowd. So finding ways to "get discovered" and tried out by new users is surely a challenge for low budget peace and conflict games.</p>
<p>Your point about violent games making lots of money at least suggests that conflict, the basis of all good stories, is something that attracts attention. Of course, I want to see constructively handled conflict be the thing we are most interested in, not the the most violent!</p> I got this game during a sale…tag:www.adrhub.com,2015-11-05:4905899:Comment:699252015-11-05T21:04:18.234ZBill Wartershttp://www.adrhub.com/profile/BillWarters
<p>I got this game during a sale on Steam (I think it was), but I STILL haven't played it. Sounds like I need to prioritize more gaming in my schedule, as research of course!</p>
<p>I got this game during a sale on Steam (I think it was), but I STILL haven't played it. Sounds like I need to prioritize more gaming in my schedule, as research of course!</p> Another game I'll add to the…tag:www.adrhub.com,2015-11-05:4905899:Comment:699242015-11-05T20:58:17.823ZBill Wartershttp://www.adrhub.com/profile/BillWarters
<p>Another game I'll add to the "check it out" list is the one called "<a href="http://extension.illinois.edu/conflict/intromovie.html" target="_blank">Out on a Limb: A guide to getting along</a>" from the University of Illinois Extension service. It used to be primarily <a href="http://extension.illinois.edu/conflict/index.cfm" target="_blank">provided via CD</a> to schools, but now I think it is fully playable online and it has been translated into Spanish and Arabic. The target age group are…</p>
<p>Another game I'll add to the "check it out" list is the one called "<a href="http://extension.illinois.edu/conflict/intromovie.html" target="_blank">Out on a Limb: A guide to getting along</a>" from the University of Illinois Extension service. It used to be primarily <a href="http://extension.illinois.edu/conflict/index.cfm" target="_blank">provided via CD</a> to schools, but now I think it is fully playable online and it has been translated into Spanish and Arabic. The target age group are 3rd Graders. </p>
<p><a href="http://extension.illinois.edu/conflict/intromovie.html" target="_blank">http://extension.illinois.edu/conflict/intromovie.html</a></p>